V1.0.2

Changelog
Released October 23, 2020


 * BUG FIX  Textures are only set to Ultra for a new profile if 6 GB VRAM is detected. All in all Ultra can consume more than 4.5 GB VRAM in the Albergtal with many machines.
 * BUG FIX  Steam: Achievements are displayed in the Steam language
 * BUG FIX  Difficulty multiplier is calculated correctly when changing the difficulty level
 * BUG FIX  Completion window when exiting a scenario is now displayed centered
 * BUG FIX  If you tow a driver that is not controlled by the AI, the harvester will no longer ignore the driver
 * BUG FIX  Fieldgrass: Age calculation fixed while fast forwarding
 * BUG FIX  Field wetness in the tutorial "Forage maize chaser bin" reduced
 * BUG FIX  Animals no longer get stuck on edges or curbsides
 * BUG FIX  Harbor trader: driving through the unload area with incompatible FillTypes does not lead to a crash anymore
 * BUG FIX  Claas Tucano: Front wheels no longer drag on the chassis when Vario is attached
 * BUG FIX  [EDITOR] Fruits are displayed where they should be
 * BUG FIX  [EDITOR] Calculate Vegetation Grid Positions no longer causes errors
 * BUG FIX  EDITOR] You can paint grass outside the fields in the editor again
 * BUG FIX  Grass no longer sticks out on the road in the Albergtal in as many places as the vehicle trader (there will be more changes)
 * BUG FIX  It no longer doesn’t rain through the roof at the harbor trader load and unload area
 * BUG FIX  Trees without leaves are also displayed in the distance without leaves
 * <font color="#fa9805">BUG FIX  At the Physics level “Realistic”, the vehicles no longer slip when the handbrake is applied
 * <font color="#fa9805">BUG FIX  Farm Seed pallets: FillType does not suddenly change anymore if a wrong vehicle had been selected before
 * <font color="#fa9805">BUG FIX  Tutorial “Animal Feeding” can be completed if you fill the feeding troughs in any order
 * <font color="#fa9805">BUG FIX  Animals no longer spawn outside of the barns
 * <font color="#fa9805">BUG FIX  Drive-thru silos can now be filled with mixed cargo, e.g. field grass silage and field grass hay
 * <font color="#fa9805">BUG FIX  Tutorial “Helper Transport”: Task can only be saved at the end of the tutorial
 * <font color="#fa9805">BUG FIX  Rebuy setting in tasks are now loaded correctly from the save game
 * <font color="#fa9805">BUG FIX  Minimap no longer crashes when no navigation path can be created
 * <font color="#fa9805">BUG FIX  Scenarios 1 & 5: Stuck at "Drive to field" fixed
 * <font color="#fa9805">BUG FIX  Scenario 2: The "Freeze Bales" option is now activated for bale loading during the scenario
 * <font color="#fa9805">BUG FIX  Szenario 4: Crash Fix when loading a save game
 * <font color="#fa9805">BUG FIX  Crash fixed when attaching the Lacotec LH II


 * <font color="#0099ff">CHANGE  Credits: Supporters grouped by badge
 * <font color="#0099ff">CHANGE  Notification message when a helper gets stuck in traffic
 * <font color="#0099ff">CHANGE  Photo mode added to graphics options, which allows to increase the settings to values outside of the recommended ranges
 * <font color="#0099ff">CHANGE  The beacon lights now have discreet light shafts again
 * <font color="#0099ff">CHANGE  Sale prices: difficulty price factor adjusted:
 * Animals (easy): 1.6
 * Animals (medium): 1.3
 * Animals (hard): 1.0
 * Fruits (easy): 8.0
 * Fruits (medium): 5.5
 * Fruits (hard): 3.0
 * <font color="#0099ff">CHANGE  Young animals (with lower weights) are now worth much less per kilogram than older/heavier ones
 * <font color="#0099ff">CHANGE  Finance menu: tank and trader overview cleaned up