V1.1.0.10

Changelog
Released December 17, 2020


 * NEW  Steam Cloud Support
 * NEW  New tires for all vehicles
 * NEW  Maintenance and condition
 * NEW  Silo pushing
 * NEW  Claas Vario 560 grain cutterbar
 * NEW  Claas Vario 1230 grain cutterbar
 * NEW  Claas 521 cutterbar trailer (large)
 * NEW  Joskin Wago TR10 & TR12
 * NEW  Bressel und Lade Silage pushing blade W22 5m & 6m
 * NEW  Bressel und Lade Pushing blade W15
 * NEW  Call / Send Away Chaser UserActions in the Claas Tucano, Send Away in the Claas Jaguar. These can actively call registered drivers and send them to unload
 * NEW  AttachToNode Method: Target connector can also be located on used node
 * NEW  Multithreading optimization for many active machines
 * NEW  Hungarian language support
 * BUG FIX  Machine combinations no longer fly through the air after the start of a task
 * BUG FIX  Wash window disappears again when a task is executed
 * <font color="#fa9805">BUG FIX  Bales no longer fall off the Joskin Wago trailer after loading
 * <font color="#fa9805">BUG FIX  Lacotec headland calculation corrected
 * <font color="#fa9805">BUG FIX  AI controlled combine drives off the field again on field 22/37 and does not get stuck later on
 * <font color="#fa9805">BUG FIX  Harvesting task: Harvester recognizes swath in front of the cutterbar as a plant and thus no longer pauses the helper
 * <font color="#fa9805">BUG FIX  Path calculation at field 38 is no longer far outside the field
 * <font color="#fa9805">BUG FIX  Scenario 3 "Let it grow": Shovel no longer hangs in the air after fast-forwarding
 * <font color="#fa9805">BUG FIX  Bunker silos are no longer able to get stuck in the covered state
 * <font color="#fa9805">BUG FIX  Helpers are no longer limited in their working speed and can therefore catch up better - Helpers no longer remain at the edge of the field in the "WaitForHarvester" status
 * <font color="#fa9805">BUG FIX  Tractors no longer rest on the rims on wet fields and thus get stuck
 * <font color="#fa9805">BUG FIX  Scenario 5: fixed missing translation in mission 3 step 7
 * <font color="#fa9805">BUG FIX  Spelling error in scenarios fixed
 * <font color="#fa9805">BUG FIX  Scenario 2: The bale attachment option is now correctly activated automatically
 * <font color="#fa9805">BUG FIX  When harvesting swath, nutrients are now correctly set in the FillType
 * <font color="#fa9805">BUG FIX  Deutz 7250: Turn signals and hazard lights always work now
 * <font color="#fa9805">BUG FIX  Claas Liner 500 now uses real WheelJoints and no longer slides back and forth so easily on the field
 * <font color="#fa9805">BUG FIX  Image Bloom reduced during store image creation
 * <font color="#fa9805">BUG FIX  Lacotec now also works with regular field tracks after headland
 * <font color="#fa9805">BUG FIX  Deutz 7250: Tail Light intensity adjusted
 * <font color="#fa9805">BUG FIX  Joskin Wago: "Auto collect" function was incorrectly displayed active in radial menu
 * <font color="#fa9805">BUG FIX  Bressel und Lade silage roller support foot moves correctly again
 * <font color="#fa9805">BUG FIX  Console performance drastically optimized
 * <font color="#fa9805">BUG FIX  Icons added to task overview (status, employee, quantity, fill type)
 * <font color="#fa9805">BUG FIX  Wrong waypoint for tractors driven by player when harvesting with Claas Axion and Lacotec fixed
 * <font color="#fa9805">BUG FIX  Implements are only turned off when turning off the motor if they were already turned on (fixes Rauch Axis particle animation on motor off)
 * <font color="#fa9805">BUG FIX  Rauch Axis: spread rate sometimes above 400 kg/ha fixed
 * <font color="#fa9805">BUG FIX  Hammer CornKing: Particles during cultivating fixed
 * <font color="#fa9805">BUG FIX  Hammer CornKing: Spread rate can be changed again via radial menu
 * <font color="#fa9805">BUG FIX  Copied task no longer uses wrong devices
 * <font color="#fa9805">BUG FIX  "Start from the beginning" in task fixed
 * <font color="#fa9805">BUG FIX  If the fermentation is not yet complete, it will take at least 1 more day for the next simulation step
 * <font color="#0099ff">CHANGE  Optimizations in mowing tasks (track directions)
 * <font color="#0099ff">CHANGE  Relative Change Input value range adjusted: All input options have been adjusted in their speed to each other. Analog Actions via mouse/controller/keyboard are now equally fast. Analog operation of actions in the radial menu with the mouse now sends Change instead of RelativeChange events.
 * <font color="#0099ff">CHANGE  New gameplay option "Neutral gear when gear is disengaged": it will automatically switch to neutral when gear is disengaged. Specifically useful for shifters without dedicated neutral gear.
 * <font color="#0099ff">CHANGE  Vehicle centers of gravity now vary depending on the physics level. On Arcade the center of gravity is as before, on Medium it is further up, and on Realistic it is where it actually would be according to the physics calculation.
 * <font color="#0099ff">CHANGE  Vehicles in tasks turn on all-wheel drive on the field, off again on the road
 * <font color="#0099ff">CHANGE  Leaf springs are synchronized directly with the tire suspension using skinned meshes with bones instead of vertex color offset, which adds performance, requires fewer materials and scripts, and is generally easier to implement
 * <font color="#0099ff">CHANGE  Swath is again recognized as fruit by AI helpers
 * <font color="#f3d698">NOTE  Maintenance window: when using imperial units, a time (... am/pm) is displayed instead of the duration
 * <font color="#f3d698">NOTE  On Wago TR10 and TR12 bales may slide a little more than on the D15